
XR Software
The XR Teaching Lab supports a wide range of immersive applications for teaching and learning, as well as content creation tools to enable development of bespoke experiences.
In addition to our existing library below, we offer a software sourcing service tailored to your specific teaching objectives. New software titles can be procured to support novel or domain-specific use cases. Our team works directly with users to evaluate, source, and deploy software solutions that best fit their needs.
If you would like to discuss software requirements or request access to specific tools not listed below, please contact XR Lab Manager Dr Alan Matthews.
Project Mobius apps
Developed by UofG colleagues as part of the UKRI-funded Project Mobius, these interactive VR experiences support teaching across multiple disciplines:
- Battling Infection – Immunology
- Burns Beyond Reality – Scottish Literature
- Cardiovascular Physiology – Physiology
- Digestion – Physiology
- Disease Diagnostics Lab – Molecular Methods
- Field Trip to the Isle of Arran – Geography
- Gutenberg Press – Information Studies
- Introductory Physics – Physics
- Protein Molecule Viewer – Chemistry
- Data Landscapes – Social Sciences
XR Life Science apps
UofG colleagues at XR Life Science have developed a range of educational XR apps for students in the life sciences, which includes:
- Cell: The Genesis - a VR escape room game which explores the process of glycolysis
- VR Data Gallery - an immersive gallery filled with biological specimens
- MyoSITE: Anxiety - an immersive mixed reality app exploring the physiology of the heart and anxiety management
- MitoMover - a VR game about mitochondrial fission and fusion
Specialist software
We have access to the following specialist XR training software packages:
- SULSA Cell Culture - VR training tool on the lab skills necessary for cell culture
- Nanome - VR application for drug design and molecular visualisation
- ChimeraX - open-source molecular visualisation software package with VR/AR plugin
- ConfocalVR - software package for visualising microscope image-stacks in VR
- Accelerate - virtual GMP training platform
- Bodyswaps - soft skills training platform with personalised feedback for real world situations
Authoring tools
We provide a range of authoring tools to support colleagues in creating their own bespoke XR teaching experiences:
- Edify Lesson Creator - no-code immersive lesson platform
- Uptale - immersive learning platform based on 360 video
- Eclipse Creator - mixed reality platform for customisable lab skills training scenarios
- Unity and Unreal - 3D development platforms for advanced custom content
Meta for Education
As members of the Meta for Education program, we have access to a growing library of high-quality immersive educational content which can be made available for colleagues who wish to explore the use of immersive technology for their teaching.
If you would like to find out more about this program, please get in touch via email.